Files
libucore/src/small_allocator.c
T
Nils O. Selåsdal aba9cba602 Reformat & cleanup
2026-04-19 04:23:12 +02:00

245 lines
6.5 KiB
C

#include <stdint.h>
#include <stddef.h>
#include <stdint.h>
#include <stddef.h>
#include <assert.h>
/**
* General purpose allocator.
* - Allocated pointers are aligned to 16 bytes.
* - Backing buffer must be aligned to 16 bytes start
* - 4Gb - 16 is max for the allocator backing buffer.
* - Allocation of > 0 bytes returns a size aligned up to 16 bytes
* - Allocation of 0 bytes returns a valid pointer with 0 usable space
* The allocator maintains a doubly linked list of blocks,
* when blocks are free'd, adjacent blocks are merged to keep
* fragmentation to a minimum
*/
typedef struct BlockHeader {
uint32_t next; // offset from base
uint32_t prev; // offset from base
uint32_t size_and_flags; // size | free_bit
// Padding to ensure we always return 16 byte aligned pointers.
uint8_t pad[4];
} BlockHeader;
#define ALIGNMENT sizeof(BlockHeader)
#define ALIGN_UP(n) (((n) + (ALIGNMENT - 1)) & ~(ALIGNMENT - 1))
#define ALIGN_DOWN(n) ((n) & ~(ALIGNMENT - 1))
#define NULL_BLOCK (0xffffffff)
#define BLOCK_FREE ((uint32_t)1)
_Static_assert(ALIGNMENT == 16, "sizeof(BlockHeader) is not 16");
typedef struct {
uint8_t* base; // backing store
uint32_t size; // total size
BlockHeader* heap_start; // first block
BlockHeader* last_alloc; // next-fit pointer
} SmallAllocator;
/* --- Header helpers --- */
static inline uint32_t block_size(const BlockHeader* b)
{
return b->size_and_flags & ~BLOCK_FREE;
}
static inline int block_is_free(const BlockHeader* b)
{
return (b->size_and_flags & BLOCK_FREE) != 0;
}
static inline void block_set_free(BlockHeader* b)
{
b->size_and_flags |= BLOCK_FREE;
}
static inline void block_set_used(BlockHeader* b)
{
b->size_and_flags &= ~BLOCK_FREE;
}
static inline void block_set_size(BlockHeader* b, uint32_t size)
{
uint32_t flags = b->size_and_flags & BLOCK_FREE;
b->size_and_flags = size | flags;
}
static inline BlockHeader* block_from_offset(const SmallAllocator* a, uint32_t off)
{
if (off == NULL_BLOCK) {
return NULL;
}
return (BlockHeader*)((uintptr_t)a->base + off);
}
static inline uint32_t bh_offset(SmallAllocator* a, BlockHeader* bh)
{
if (bh == NULL) {
return NULL_BLOCK;
}
return (uint32_t)((uintptr_t)bh - (uintptr_t)a->base);
}
void small_allocator_init(SmallAllocator* a, void* backing_store, uint32_t size)
{
// backing store must be aligned, otherwise all alignment guarantees are lies
assert(((uintptr_t)backing_store & (ALIGNMENT - 1)) == 0);
assert(size >= sizeof(BlockHeader));
assert(size < 0xfffffff0);
a->base = backing_store;
a->size = size;
BlockHeader* first = backing_store;
uint32_t usable = ALIGN_DOWN(size - sizeof(BlockHeader));
block_set_free(first);
block_set_size(first, usable);
first->next = NULL_BLOCK;
first->prev = NULL_BLOCK;
a->heap_start = first;
a->last_alloc = first;
}
static void maybe_split_block(SmallAllocator* a, BlockHeader* block, uint32_t size)
{
// assumes size is already aligned
uint32_t bsize = block_size(block);
if (bsize < size + sizeof(BlockHeader) + ALIGNMENT) return;
uint8_t* base = (uint8_t*)block;
BlockHeader* new_block = (BlockHeader*)(base + sizeof(BlockHeader) + size);
uint32_t new_size = ALIGN_UP(bsize - size - sizeof(BlockHeader));
block_set_size(block, size);
block_set_used(block);
new_block->size_and_flags = new_size | BLOCK_FREE;
new_block->next = block->next;
new_block->prev = bh_offset(a, block);
BlockHeader* next = block_from_offset(a, new_block->next);
if (next) {
next->prev = bh_offset(a, new_block);
}
block->next = bh_offset(a, new_block);
}
static void merge_with_next(SmallAllocator* a, BlockHeader* block)
{
BlockHeader* next = block_from_offset(a, block->next);
if (next == NULL || !block_is_free(next)) return;
uint32_t new_size = ALIGN_UP(block_size(block) + sizeof(BlockHeader) + block_size(next));
block_set_size(block, new_size);
block->next = next->next;
BlockHeader* nextnext = block_from_offset(a, next->next);
if (nextnext) nextnext->prev = bh_offset(a, block);
}
void* small_alloc(SmallAllocator* a, uint32_t size)
{
size = ALIGN_UP(size);
BlockHeader* start = a->last_alloc ? a->last_alloc : a->heap_start;
BlockHeader* curr = start;
do {
if (block_is_free(curr) && block_size(curr) >= size) {
maybe_split_block(a, curr, size);
block_set_used(curr);
a->last_alloc = curr;
return (uint8_t*)curr + sizeof(BlockHeader);
}
curr = block_from_offset(a, curr->next) ? block_from_offset(a, curr->next) : a->heap_start;
} while (curr != start);
return NULL;
}
/* Free */
void small_free(SmallAllocator* a, void* ptr)
{
if (!ptr) {
return;
}
BlockHeader* block = (BlockHeader*)((uint8_t*)ptr - sizeof(BlockHeader));
assert((uint8_t*)ptr >= a->base && (uint8_t*)ptr < a->base + a->size);
// double free detection
assert(!block_is_free(block));
block_set_free(block);
merge_with_next(a, block);
BlockHeader* prev = block_from_offset(a, block->prev);
if (prev != NULL && block_is_free(prev)) {
merge_with_next(a, prev);
if (a->last_alloc == block) {
a->last_alloc = prev;
}
}
}
#if 0
#include <string.h>
#include <stdio.h>
#include <stdlib.h>
void debug_alloc(const SmallAllocator* a)
{
puts("--debug start--");
for (BlockHeader* b = a->heap_start; b; b = block_from_offset(a, b->next)) {
printf("Block size %u free %d prev %u next %u \n", block_size(b), block_is_free(b), b->prev, b->next);
}
puts("--debug end--");
}
[[gnu::aligned(16)]] char buff[1023 * 1023];
int main(void)
{
printf("bh size %zu\n", sizeof(BlockHeader));
#define SZ 64
SmallAllocator a;
char* ptrs[SZ];
small_allocator_init(&a, buff, sizeof buff);
debug_alloc(&a);
ptrs[0] = small_alloc(&a, 32);
ptrs[1] = small_alloc(&a, 80);
ptrs[2] = small_alloc(&a, 32);
small_free(&a, ptrs[1]);
ptrs[3] = small_alloc(&a, 12);
ptrs[4] = small_alloc(&a, 12);
debug_alloc(&a);
small_free(&a, ptrs[0]);
small_free(&a, ptrs[2]);
small_free(&a, ptrs[3]);
small_free(&a, ptrs[4]);
for (int i = 0; i < SZ; i++) {
ptrs[i] = small_alloc(&a, rand() % 256 + 1);
}
for (int i = 0; i < SZ; i++) {
// if (rand() % 2 == 0) {
small_free(&a, ptrs[i]);
// }
}
debug_alloc(&a);
}
#endif