Added arena checkpointing
This commit is contained in:
+55
-10
@@ -13,6 +13,12 @@ static void memory_release(void *mem)
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free(mem);
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}
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static INLINE U32 arena_absolute_pos(const Arena *arena)
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{
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const Arena *current = arena->current;
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return current->base_pos + current->pos;
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}
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Arena *arena_alloc_(const ArenaParams *params)
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{
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Assert(params->size > ARENA_HEADER_SZ);
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@@ -27,6 +33,7 @@ Arena *arena_alloc_(const ArenaParams *params)
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arena->current = arena;
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arena->size = params->size;
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arena->pos = ARENA_HEADER_SZ;
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arena->base_pos = 0;
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arena->prev = NULL;
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return arena;
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@@ -35,10 +42,9 @@ Arena *arena_alloc_(const ArenaParams *params)
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void arena_free(Arena *arena)
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{
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Arena *it = arena->current;
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Arena *prev = NULL;
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while (it != NULL) {
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prev = it->prev;
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Arena *prev = it->prev;
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memory_release(it);
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it = prev;
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}
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@@ -49,11 +55,11 @@ void *arena_push(Arena *arena, U32 size, U32 align)
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Assert(size < (U32_Max - align - ARENA_HEADER_SZ - 1));
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Assert(IsPow2(align));
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Arena *current = arena->current;
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U32 start_pos = AlignUpPow2(arena->pos, align);
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U32 start_pos = AlignUpPow2(current->pos, align);
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U32 available = arena_available(current);
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if (available < size) {
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U32 new_size = current->size;
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U32 new_size = arena->size; // original user requeted size
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if (new_size < size) {
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new_size = AlignUpPow2(size + ARENA_HEADER_SZ,align);
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}
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@@ -62,18 +68,57 @@ void *arena_push(Arena *arena, U32 size, U32 align)
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new_params.flags = current->flags;
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new_params.size = new_size;
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Arena *new_arena = arena_alloc_(&new_params);
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new_arena->prev = current;
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current->current = new_arena;
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current = new_arena;
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start_pos = AlignUpPow2(current->pos, align);
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Arena *new_arena = arena_alloc_(&new_params);
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new_arena->base_pos = current->base_pos + current->size;
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new_arena->prev = current;
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arena->current = new_arena;
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current = new_arena;
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start_pos = AlignUpPow2(current->pos, align);
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}
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U32 end_pos = start_pos + size;
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Assert(end_pos <= current->size);
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U8 *mem = ¤t->base[start_pos];
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arena->pos = start_pos + size;
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current->pos = end_pos;
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return mem;
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}
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void arena_pop_to(Arena *arena, U32 abs_pos)
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{
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Arena *current = arena->current;
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abs_pos = Max(ARENA_HEADER_SZ, abs_pos);
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while (current) {
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Arena *prev = current->prev;
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if (current->base_pos >= abs_pos) {
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memory_release(current->base);
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arena->current = prev;
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} else {
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U32 new_pos = abs_pos - current->base_pos;
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// Note, when doing commit/release, new_pos <= current->pos
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// is the right thing . shouldn't be able to pop to larger than what's already commited
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Assert(new_pos <= current->size);
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current->pos = new_pos;
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break;
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}
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current = prev;
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}
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}
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ArenaCheckPoint arena_temp_begin(Arena *arena)
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{
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ArenaCheckPoint checkpoint = {};
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checkpoint.arena = arena;
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checkpoint.absolute_pos = arena_absolute_pos(arena);
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return checkpoint;
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}
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void arena_temp_end(ArenaCheckPoint *checkpoint)
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{
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Arena *arena = checkpoint->arena;
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arena_pop_to(arena, checkpoint->absolute_pos);
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}
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