Add mmap allocator

This commit is contained in:
Nils O. Selåsdal
2026-06-07 02:27:56 +02:00
parent 256de68410
commit c31aff806d
7 changed files with 116 additions and 51 deletions
+27 -22
View File
@@ -1,17 +1,6 @@
#include "arena.h"
#include "base_core.h"
#include <stdlib.h>
//
//note(nos) Move to platrofm layer
static void *memory_allocate(size_t sz)
{
return malloc(sz);
}
static void memory_release(void *mem)
{
free(mem);
}
#include "platform.h"
static INLINE U32 arena_absolute_pos(const Arena *arena)
{
@@ -19,23 +8,28 @@ static INLINE U32 arena_absolute_pos(const Arena *arena)
return current->base_pos + current->pos;
}
Arena *arena_alloc_(const ArenaParams *params)
Arena *arena_alloc(const ArenaParams *params)
{
Assert(params->size > ARENA_HEADER_SZ);
Assert(params->size < (U32_Max - ARENA_HEADER_SZ - 1));
// Note: only backend now is malloc
void *base = memory_allocate(params->size);
//((U8*)base)[1023+ARENA_HEADER_SZ] = 1;
void *base;
if (params->flags & ArenaFlag_UseMalloc){
base = platform_malloc(params->size);
} else {
base = memory_allocate(params->size);
}
Assert(base != NULL);
ASAN_UNPOISON_MEMORY_REGION(base, ARENA_HEADER_SZ);
Arena *arena = (Arena *)base;
arena->base = base;
arena->base = (U8 *)base;
arena->current = arena;
arena->size = params->size;
arena->pos = ARENA_HEADER_SZ;
arena->base_pos = 0;
arena->flags = params->flags;
arena->prev = NULL;
arena->checkpoint_level = 0;
@@ -49,7 +43,11 @@ void arena_free(Arena *arena)
while (it != NULL) {
Arena *prev = it->prev;
memory_release(it);
if (it->flags & ArenaFlag_UseMalloc){
platform_free(it->base);
} else {
memory_free(it->base, it->size);
}
it = prev;
}
}
@@ -58,6 +56,7 @@ void *arena_push(Arena *arena, U32 size, U32 align)
{
Assert(size < (U32_Max - align - ARENA_HEADER_SZ - 1));
Assert(IsPow2(align));
Arena *current = arena->current;
U32 start_pos = AlignUpPow2(current->pos, align);
U32 available = arena_available(current);
@@ -72,7 +71,7 @@ void *arena_push(Arena *arena, U32 size, U32 align)
new_params.flags = current->flags;
new_params.size = new_size;
Arena *new_arena = arena_alloc_(&new_params);
Arena *new_arena = arena_alloc(&new_params);
new_arena->base_pos = current->base_pos + current->size;
new_arena->prev = current;
arena->current = new_arena;
@@ -98,8 +97,13 @@ void arena_pop_to(Arena *arena, U32 abs_pos)
Arena *prev = current->prev;
if (current->base_pos >= abs_pos) {
ASAN_UNPOISON_MEMORY_REGION(current->base, current->size);
memory_release(current->base);
ASAN_UNPOISON_MEMORY_REGION(current->base, current->size); // needed as we use malloc
if (current->flags & ArenaFlag_UseMalloc){
platform_free(current->base);
} else {
memory_free(current->base, current->size);
}
arena->current = prev;
} else {
U32 new_pos = abs_pos - current->base_pos;
@@ -121,14 +125,15 @@ ArenaCheckPoint arena_temp_begin(Arena *arena)
checkpoint.arena = arena;
checkpoint.absolute_pos = arena_absolute_pos(arena);
arena->checkpoint_level++;
return checkpoint;
}
void arena_temp_end(ArenaCheckPoint *checkpoint)
{
Arena *arena = checkpoint->arena;
arena_pop_to(arena, checkpoint->absolute_pos);
Assert(arena->checkpoint_level > 0);
arena_pop_to(arena, checkpoint->absolute_pos);
arena->checkpoint_level--;
}