#pragma once #include "base_core.h" typedef U32 ArenaFlags; typedef struct ArenaOptions ArenaOptions; enum { ArenaFlag_NoDecommit = 1, // operations which shrinks the arena does not decommit memory. // (arena_trim() can still decommit when called explicitly) }; struct ArenaOptions { U32 size; U32 commit_size; ArenaFlags flags; }; typedef struct MemoryBlock MemoryBlock; struct MemoryBlock { U8 *base; U32 size; // Block size, page aligned U32 first_free; // start of next allocation U64 arena_offset; // absolute offset of base relative to the first linked arena U32 committed_end; // end of committed region. Will be page aligned MemoryBlock *prev; }; typedef struct Arena Arena; struct Arena { MemoryBlock *current; U32 block_size; // requested block size U32 commit_size; // requested commit size U32 page_size; // cached page size ArenaFlags flags; S32 temp_level; }; typedef struct ATemp ATemp; struct ATemp { Arena *arena; U64 total_offset; }; #ifndef ArenaOptions_Default #define ArenaOptions_Default ((ArenaOptions){ .size = MB(32), .commit_size = KB(64) }) #endif StaticAssert(sizeof(MemoryBlock) <= 64); // Try keep start of user memory at a cacheline #define MemoryBlock_Header_Size 64u void arena_init(Arena *arena, const ArenaOptions *params); void arena_free(Arena *arena); void *arena_push(Arena *arena, U32 size, U32 align); #define arena_push_type(arena, type) arena_push(arena, (U32)sizeof(type), alignof(type)) // Invalid for arrays > U32 #define arena_push_array_of(arena, type, len) arena_push(arena, (U32) (sizeof(type) * (len)), alignof(type)) void arena_trim(Arena *arena); ATemp arena_temp_begin(Arena *arena); void arena_temp_end(ATemp *checkpoint); void arena_reset_to(Arena *arena, U64 total_offset); void arena_reset(Arena *arena); static INLINE U32 memoryblock_available(const MemoryBlock *block) { return block->size - block->first_free; } static INLINE U64 arena_used(const Arena *arena) { const MemoryBlock *block = arena->current; return block->arena_offset + block->first_free; } static INLINE void *arena_allocator_func(Allocator *allocator, AllocOperation operation , void *memory, U32 size, U32 align) { switch (operation) { case Alloc_Op_Aligned: return arena_push(allocator->data, size, align); case Alloc_Op_Free: // can't free from an marena return NULL; case Alloc_Op_Free_All: arena_free(allocator->data); return NULL; } Assert(false); } static INLINE Allocator arena_allocator(Arena *arena) { Allocator allocator = {}; allocator.op_func_ptr = arena_allocator_func; allocator.data = arena; return allocator; }