Reformat & cleanup
This commit is contained in:
@@ -10,7 +10,7 @@ extern "C" {
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typedef union UCPoolBlock UCPoolBlock;
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union UCPoolBlock {
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UCPoolBlock *next; // next free block (when not allocated)
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unsigned char data[]; // data when allocated
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unsigned char data[0]; // data when allocated
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};
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/** @file
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* Static pool allocator.
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@@ -25,7 +25,7 @@ union UCPoolBlock {
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* @endcode
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* as the backing buffer.
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*
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*/
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*/
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typedef struct UCPool UCPool;
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struct UCPool {
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UCPoolBlock *free_list; // free list
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@@ -45,11 +45,7 @@ struct UCPool {
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* @param block_size size of each allocation.
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* @param alignment alignment of each block (must be power of 2)
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*/
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void uc_pool_init(UCPool *pool,
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void *buffer,
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size_t buffer_size,
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size_t block_size,
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size_t alignment);
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void uc_pool_init(UCPool *pool, void *buffer, size_t buffer_size, size_t block_size, size_t alignment);
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// Allocate a block from the pool. Returns NULL if no more space
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[[gnu::assume_aligned(_Alignof(UCPoolBlock))]]
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+41
-46
@@ -15,28 +15,21 @@
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* fragmentation to a minimum
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*/
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#define ALIGNMENT 16
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#define ALIGN_UP(n) (((n) + (ALIGNMENT - 1)) & ~(ALIGNMENT - 1))
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#define ALIGN_DOWN(n) ((n) & ~(ALIGNMENT - 1))
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#define NULL_BLOCK (0xffffffff)
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#define BLOCK_FREE ((uint32_t)1)
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typedef struct BlockHeader {
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uint32_t next; // offset from base
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uint32_t prev; // offset from base
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uint32_t size_and_flags; // size | free_bit
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// Padding to ensure we always return 16 byte aligned pointers.
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// Remove padding & set ALIGNMENT to 8 to get 8 byte alignmet
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// (for 64 bit systems, 32 bit systems might need other adjustments)
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uint8_t pad[4];
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} BlockHeader;
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#define ALIGNMENT sizeof(BlockHeader)
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#define ALIGN_UP(n) (((n) + (ALIGNMENT - 1)) & ~(ALIGNMENT - 1))
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#define ALIGN_DOWN(n) ((n) & ~(ALIGNMENT - 1))
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_Static_assert(sizeof(BlockHeader) % ALIGNMENT == 0,
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"BlockHeader size must be a multiple of ALIGNMENT");
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#define NULL_BLOCK (0xffffffff)
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#define BLOCK_FREE ((uint32_t)1)
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_Static_assert(ALIGNMENT == 16, "sizeof(BlockHeader) is not 16");
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typedef struct {
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uint8_t* base; // backing store
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@@ -47,12 +40,12 @@ typedef struct {
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/* --- Header helpers --- */
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static inline uint32_t block_size(BlockHeader* b)
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static inline uint32_t block_size(const BlockHeader* b)
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{
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return b->size_and_flags & ~BLOCK_FREE;
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}
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static inline int block_is_free(BlockHeader* b)
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static inline int block_is_free(const BlockHeader* b)
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{
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return (b->size_and_flags & BLOCK_FREE) != 0;
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}
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@@ -67,23 +60,22 @@ static inline void block_set_used(BlockHeader* b)
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b->size_and_flags &= ~BLOCK_FREE;
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}
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static inline void block_set_size(BlockHeader* b, uint32_t size)
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{
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uint32_t flags = b->size_and_flags & BLOCK_FREE;
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b->size_and_flags = size | flags;
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}
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static inline BlockHeader * bh_from_offset(const SmallAllocator *a, uint32_t off)
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static inline BlockHeader* block_from_offset(const SmallAllocator* a, uint32_t off)
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{
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if (off == NULL_BLOCK) {
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return NULL;
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}
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return (BlockHeader *)((uintptr_t)a->base + off);
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return (BlockHeader*)((uintptr_t)a->base + off);
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}
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static inline uint32_t bh_offset(SmallAllocator *a, BlockHeader *bh)
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static inline uint32_t bh_offset(SmallAllocator* a, BlockHeader* bh)
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{
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if (bh == NULL) {
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return NULL_BLOCK;
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@@ -113,17 +105,15 @@ void small_allocator_init(SmallAllocator* a, void* backing_store, uint32_t size)
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a->last_alloc = first;
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}
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static void split_block(SmallAllocator *a, BlockHeader* block, uint32_t size)
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static void maybe_split_block(SmallAllocator* a, BlockHeader* block, uint32_t size)
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{
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size = ALIGN_UP(size);
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// assumes size is already aligned
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uint32_t bsize = block_size(block);
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if (bsize < size + sizeof(BlockHeader) + ALIGNMENT)
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return;
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if (bsize < size + sizeof(BlockHeader) + ALIGNMENT) return;
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uint8_t* base = (uint8_t*)block;
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BlockHeader* new_block =
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(BlockHeader*)(base + sizeof(BlockHeader) + size);
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BlockHeader* new_block = (BlockHeader*)(base + sizeof(BlockHeader) + size);
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uint32_t new_size = ALIGN_UP(bsize - size - sizeof(BlockHeader));
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@@ -134,30 +124,25 @@ static void split_block(SmallAllocator *a, BlockHeader* block, uint32_t size)
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new_block->next = block->next;
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new_block->prev = bh_offset(a, block);
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BlockHeader *next = bh_from_offset(a, new_block->next);
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BlockHeader* next = block_from_offset(a, new_block->next);
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if (next) {
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next->prev = bh_offset(a, new_block);
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//block->next->prev = new_block;
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}
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block->next = bh_offset(a, new_block);
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}
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static void merge_with_next(SmallAllocator *a, BlockHeader* block)
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static void merge_with_next(SmallAllocator* a, BlockHeader* block)
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{
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BlockHeader* next = bh_from_offset(a, block->next);
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if (!next || !block_is_free(next))
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return;
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BlockHeader* next = block_from_offset(a, block->next);
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if (next == NULL || !block_is_free(next)) return;
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uint32_t new_size = ALIGN_UP(block_size(block) +
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sizeof(BlockHeader) +
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block_size(next));
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uint32_t new_size = ALIGN_UP(block_size(block) + sizeof(BlockHeader) + block_size(next));
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block_set_size(block, new_size);
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block->next = next->next;
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BlockHeader *nextnext = bh_from_offset(a, next->next);
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if (nextnext)
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nextnext->prev = bh_offset(a, block);
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BlockHeader* nextnext = block_from_offset(a, next->next);
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if (nextnext) nextnext->prev = bh_offset(a, block);
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}
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void* small_alloc(SmallAllocator* a, uint32_t size)
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@@ -169,12 +154,12 @@ void* small_alloc(SmallAllocator* a, uint32_t size)
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do {
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if (block_is_free(curr) && block_size(curr) >= size) {
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split_block(a, curr, size);
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maybe_split_block(a, curr, size);
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block_set_used(curr);
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a->last_alloc = curr;
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return (uint8_t*)curr + sizeof(BlockHeader);
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}
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curr = bh_from_offset(a, curr->next) ? bh_from_offset(a, curr->next) : a->heap_start;
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curr = block_from_offset(a, curr->next) ? block_from_offset(a, curr->next) : a->heap_start;
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} while (curr != start);
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return NULL;
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@@ -197,7 +182,7 @@ void small_free(SmallAllocator* a, void* ptr)
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block_set_free(block);
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merge_with_next(a, block);
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BlockHeader* prev = bh_from_offset(a, block->prev);
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BlockHeader* prev = block_from_offset(a, block->prev);
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if (prev != NULL && block_is_free(prev)) {
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merge_with_next(a, prev);
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@@ -212,27 +197,37 @@ void small_free(SmallAllocator* a, void* ptr)
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#include <stdio.h>
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#include <stdlib.h>
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void debug_alloc(const SmallAllocator *a)
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void debug_alloc(const SmallAllocator* a)
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{
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puts("--debug start--");
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for (BlockHeader *b = a->heap_start ; b ; b = bh_from_offset(a, b->next)) {
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for (BlockHeader* b = a->heap_start; b; b = block_from_offset(a, b->next)) {
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printf("Block size %u free %d prev %u next %u \n", block_size(b), block_is_free(b), b->prev, b->next);
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}
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puts("--debug end--");
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}
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char buff[1023*1023];
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[[gnu::aligned(16)]] char buff[1023 * 1023];
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int main(void)
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{
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printf("bh size %zu\n", sizeof(BlockHeader));
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#define SZ 64
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#define SZ 64
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SmallAllocator a;
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char *ptrs[SZ];
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char* ptrs[SZ];
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small_allocator_init(&a, buff, sizeof buff);
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ptrs[0] = small_alloc(&a, 16);
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debug_alloc(&a);
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ptrs[0] = small_alloc(&a, 32);
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ptrs[1] = small_alloc(&a, 80);
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ptrs[2] = small_alloc(&a, 32);
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small_free(&a, ptrs[1]);
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ptrs[3] = small_alloc(&a, 12);
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ptrs[4] = small_alloc(&a, 12);
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debug_alloc(&a);
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small_free(&a, ptrs[0]);
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small_free(&a, ptrs[2]);
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small_free(&a, ptrs[3]);
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small_free(&a, ptrs[4]);
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for (int i = 0; i < SZ; i++) {
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ptrs[i] = small_alloc(&a, rand() % 256 + 1);
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